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    Jewels of Heuro Game for The Open University

    • We built a game to promote computing courses at the UK’s largest university
    • Featured hand-drawn illustrations and character designs
    • We developed a rich, interactive experience, exploring computational problem-solving

    THE AMBITION

    The Faculty of Mathematics, Computing and Technology at The Open University wanted an interactive to promote the computing courses that they had to offer. The brief was to create a fun and engaging game to provide an exciting introduction to algorithms and the use of heuristics for problem solving.

    WHAT WE DID

    We came up with the concept of an adventure game called The Jewels of Heuro. The game was set in the lost Temple of Algoritmo, in the heart of the South American rainforest. Inside the temple were the fabled Jewels of Heuro - protected by zombies who have guarded the jewels for manycenturies. As a treasure hunter, players had to collect all the jewels before the zombies caught them.

    WHAT WE DID
    Heuro 1

    DESIGNING THE GAME

    Our designers created a richly illustrated jungle adventure theme, including a choice of male and female explorer characters. The explorers were guided through the temple with the aid of a smartphone app that helped them compute the shortest distance or best route to collect all of the jewels. Through this, players were introduced to different sorts of computational problem solving.

    Heuro 2

    Character Design

    Initially called "Arizona & the Jewels of Heuro" and intended to parody an Indiana Jones style adventurer, the character design went through a number of iterations.

    Character Design
    Character Design 2

    THE JEOPARDY

    No game would be complete without a little jeopardy, and The Jewels of Heuro is no exception. The premise saw our hero raiding an Aztec temple. Originally we envisaged the hero being chased by Aztecs, but as the game developed, the temple was populated by zombies!

    THE JEOPARDY
    zombies

    The game

    The result was a great adventure game that presented complex computational problem solving in a fun and accessible way.

    The Game
    The game 2
    The Game 3
    The Game 4

    What we achieved

    A series of outstanding digital interactives

    A series of outstanding digital interactives

    Commissioned for The Open University's OpenLearn platform

    Commissioned for The Open University's OpenLearn platform

    The fourth interactive project we produced for The Open University

    The fourth interactive project we produced for The Open University

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    Newcastle

    +44 (0) 191 261 2991

    newcastle@enigma-interactive.co.uk

    London

    +44 (0) 20 7183 5738

    london@enigma-interactive.co.uk